Build A Boat For Treasure Script «DIRECT»

local TreasureModule = {}

-- Move the player character player.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame + direction * game:GetService("RunService").RenderStepped:wait() end build a boat for treasure script

function TreasureModule:generateTreasure() -- Select a random treasure model local treasureModels = {"TreasureChest", "TreasureBarrel", "TreasureStatue"} local treasureModel = treasureModels[math.random(1, #treasureModels)] local TreasureModule = {} -- Move the player

local PlayerModule = {}