function moveBots() for (let bot of bots) const dx = player.x - bot.x; const dy = player.y - bot.y; const dist = Math.hypot(dx, dy); if (dist > 0.1) const move = bot.speed; bot.x += (dx / dist) * move; bot.y += (dy / dist) * move;
// Collision with player (damage) const playerDist = Math.hypot(player.x - bot.x, player.y - bot.y); if (playerDist < player.size/2 + bot.size/2) player.health -= 1; // Knockback const angle = Math.atan2(player.y - bot.y, player.x - bot.x); player.x += Math.cos(angle) * 15; player.y += Math.sin(angle) * 15; build royale unblocked
// Bullets array let bullets = [];
body background: #0a0f1e; display: flex; justify-content: center; align-items: center; min-height: 100vh; font-family: 'Courier New', monospace; function moveBots() for (let bot of bots) const dx = player
// Draw bullets for (let b of bullets) ctx.fillStyle = "gold"; ctx.beginPath(); ctx.arc(b.x, b.y, b.radius-2, 0, Math.PI*2); ctx.fill(); const dy = player.y - bot.y
Inside, create these files: