frame = capture_crosshair_region() if is_enemy_present(frame): # human-like delay (30–80 ms) time.sleep(random.uniform(0.03, 0.08)) mouse.click(Button.left, 1) # optional: cooldown to avoid spraying time.sleep(0.05) import keyboard keyboard.add_hotkey('f6', lambda: globals().update(trigger_active=not trigger_active)) 5. Complete Script Skeleton # valorant_triggerbot.py import threading import keyboard import mss import numpy as np import time import random from pynput.mouse import Button, Controller mouse = Controller() trigger_active = False running = True
Valorant’s high-stakes duels demand pixel-perfect aim and lightning reflexes. But what if you could automate the shot timing? Enter the triggerbot – a program that fires the moment your crosshair aligns with an enemy. Unlike an aimbot, it doesn’t move your mouse; it just pulls the trigger for you. valorant python triggerbot
def main_loop(): global trigger_active, running while running: if trigger_active: frame = capture_region() if is_on_enemy(frame): time.sleep(random.uniform(0.03, 0.08)) mouse.click(Button.left, 1) time.sleep(0.05) else: time.sleep(0.01) Enter the triggerbot – a program that fires
def is_enemy_present(pixel_array): # pixel_array shape: (height, width, BGR) red_channel = pixel_array[:, :, 2] green_channel = pixel_array[:, :, 1] blue_channel = pixel_array[:, :, 0] red_mask = (red_channel > 200) green_mask = (green_channel < 60) blue_mask = (blue_channel < 60) it doesn’t move your mouse
enemy_mask = red_mask & green_mask & blue_mask return np.any(enemy_mask) import random import time from pynput.mouse import Controller, Button mouse = Controller() trigger_active = False