🔗 [Link to Unity Version Control]

Unity Version Control (formerly Plastic SCM) is built specifically for game development. Here’s why teams (even solo devs) should switch:

#gamedev #unitytips Title: Switched to Unity Version Control (Plastic SCM) — here’s my honest take after 3 months

If you’re spending more than 15 minutes a week resolving merge conflicts, try UVCS. Your future self will thank you.

✅ – Handles binary files (scenes, prefabs, assets) natively. ✅ Fast branching & merging – Visual graphs and semantic merge for Unity scenes. ✅ Gluon for artists – Non-technical team members get a simplified UI. ✅ Seamless Unity Editor integration – No alt-tabbing to a terminal. ✅ Free for small teams – Up to 3 users & 5 GB storage at no cost.